Since Cale has been creating all the blog posts in here, I felt it's about time I contribute to the Developer Journal. For those who don't know me, I am Daniel Miede, Venom's primary Level Designer. I have been working on creating the fun and exciting maps you will be able to play in Penguin Smash. Currently, I am working on a Village map for Penguin Smash, which will feature very "cartoony" looking buildings. The map will feature the Capture the Egg game mode Cale was previously talking about, so expect the map to be rather large. I cannot show you any screenshots or concept art at the moment, but perhaps in a not so distant future, I can show you what I have been up to recently.

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